Originally posted by t-blade:Then MP shouldn’t be the *only* thing that matters. It is the pvp players who fill the areans and keep the game alive Just like how most people where there for single player elden played it and haven't touched it sense Lol what are you arguing for there will be a single player and multy playerīut at the end of the day once you beat single player it is done and over with If anything I hope the SP mode isn’t a throwaway mode just to get newbies acquainted just so they can get into the “meat of the game”. What I’m hoping to see is more replayability and challenges in the SP modes, better AI that can provide me a PvP fix (I’m far from ready to take on real players). Single player can be easily cheesed by some builds providing little challenge after it “clicks”. I find it kinda sad that even though the worldbuilding is intriguing, at the end of the day it’s all about multiplayer and nothing else. I myself still watch a lot of PvP matches of FA and VD (though I don’t play them). Most of the late AC’s replayability lies entirely within its MP modes and the SP modes are touched by very few but speedrunners and UNAC users in VD. Originally posted by caveman:nah multy player is the only thing that mattersĪnd just like the elden arenas armored core will be focused on pvp Then MP shouldn’t be the *only* thing that matters.
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